NUCLEUM: AN ATOMIC STRATEGY GAME BY DÁVID TURCZI AND SIMONE LUCIANI
When Elsa von Frühlingfeld presented her invention to King Frederik Augustus II of Saxony, people thought it was trickery. She used the recently isolated element Uranium to heat up a jar of water and used the resulting steam to power an engine that kept the Uranium active via a process she called “atomization.” Her device, the Nucleum, ushered in a new era of energy and prosperity over the next decades. Saxony went from a minor regional power to the hub of European science and engineering. Now, a generation later, factories are still hungry for more power, demanding bigger and more Nucleums to be built, more Uranium imported from the nearby country of Bohemia, and railways and power lines built across the country to carry the tamed power of the atoms to Saxony’s great cities. Inventors, engineers, and industrialists flock to the Saxon court, vying to be the leader in this new industrial revolution.
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Why do you absolutely need it?
Type: Action Retrieval, Connections Contracts, End Game Bonuses, Hand Management, Income, Market
Network and Route Building, Solo / Solitaire Game
Players: 1-4 competitive
Playtime: 60-150 mins
Designer: Dávid Turczi, Simone Luciani